UE5 | Substrate | Glass Materials

Using UE 5.5.1 and Substrate. Rendered with the Path Tracer through movie render queue. Modeled in Houdini.

The outer glass was modeled with thickness.

The outer glass was modeled with thickness.

Inner liquid is single-sided.

Inner liquid is single-sided.

Substrate glass for closed meshes like in this example with a light bulb.

Substrate glass for closed meshes like in this example with a light bulb.

Very simplified version of my master material for glass.

Very simplified version of my master material for glass.

Outer glass material instance parameters.

Outer glass material instance parameters.

Inner liquid material instance parameters.

Inner liquid material instance parameters.

Parameters you should enable in your glass master material.

Parameters you should enable in your glass master material.